Command Conquer Generals te permite tomar el pulso a la guerra moderna. Elige a un poderoso general para controlar a enormes ejércitos equipados con armas de última tecnología en un mundo que se encuentra en el umbral del apocalipsis. Dirige a uno de los tres extraordinarios bandos, cada uno de los cuales tiene arsenales de alta. Command Conquer: Generals es un videojuego de estrategia en tiempo real, desarrollado por Electronic Arts para Microsoft Windows en y para el sistema Mac OS en Continuó perpetuando la serie Command Conquer dándole un giro alternativo a las anteriores secuelas en cuanto a su historia se refiere. Command and Conquer Generals game free Download for PC Full Version. In September , an expansion pack called Generals — Zero Hour was released, which continues the story of Generals. In December , a sequel, Command Conquer: Generals 2, was announced, due to .
|Sistemi operativi:||Android. iOS. MacOS. Windows XP/7/10.|
|Dimensione del file:||12.84 MB|
The Generals universe is not connected to the other two, while the first Red Alert was originally intended as a prequel to the Tiberium saga, and is hence arguably considered a part of both. All games in the series, with the exception of Red Alert 3: Uprising, featured multiplayer modes. All available structures of the faction chosen by the player are constructed on-site at so-called "construction yard" - which typically begin as large-sized vehicles capable of deploying themselves into the aforementioned construction yards, called MCVs or Mobile Construction Vehicle.
When a construction yard has finished building a new structure, the player can select a spot near to a preexisting structure in order to place it, where the prefabricated building will then rapidly unfold in a distinctive manner. In all games in the series except Generals and Zero Hour, funds are acquired by specialized "harvester" units which bring their cargo Tiberium for the Tiberium series of games or ore or the more valuable gems for the Red Alert series to a "refinery" structure.
This in turn will convert the raw material into usable resources, expressed as credits.
Every side has a choice of three Generals at the start of each mission, each of which gives their side various benefits, upgrades and unique units, rather like the sub-races you could ally with in Emperor: Battle For Dune. And like a king, when their command centre is destroyed, they are very weak, with only a pistol to defend them.
The top brass in the GLA train up their units to veteran level much quicker and turn them into superior guerilla fighters. They can also be a dab hand at biological warfare too. They also have a Warlord General who gives the Chinese tanks a horde bonus, making them an incredibly powerful siege force when kept together.
A little been there, done that," explains Browder. We want to make great games, not great games mixed with bad TV shows!
The USA use helicopters to pick up resources from supply piles and return them to their base, whereas the GLA use people to do the same thing. The Chinese concentrate on hacking the Net for resources. China is a technological superpower that uses propaganda and the Internet to fuel its war effort, and the primary reason every one is going to war at all is the nefarious GLA, a terrorist group who are developing weapons of mass destruction.
Starting to sound familiar? However, this doesn't mean it's just a brushed up version of Red Alert 2 with a few new units chucked in, there's far more happening beneath the surface than that.
However, this seems like gimmickry when compared to the tiny details you keep noticing out of the corner of your eye, which really add depth to the game. In fact, in many ways Generals is a more accurate portrayal of war than many official news reports.
By now little things like this seem so fundamental to strategy games that you have to wonder why Westwood clung to their antiquated system for so long.
The traditional upgrading mode has been enhanced on several different levels. There are upgrades for some of the buildings and numerous upgrades for the units that endow them with extra weapons, speed and gain attack bonuses. Alongside that, as a player you gain promotions based on your performance during the game, which in turn allows you to access new technology.
Resource gathering has been refined as well, so you're no longer worrying so much about little piles of tiberian or gold. Controlling stockpiles and the various civilian buildings like hospitals and oil derricks is still an important part of gameplay, but each side has been given imaginative means of creating resources from inside their own base.
The Chinese use hacker units to steal money off the Internet while their supply trucks gather the meatier resources. Chinooks are the favoured transport method of the US and they also have supply drops to bring in extra resources. The GLA are very versatile when it comes to bringing in the moola, and use workers to gather from the stockpiles and black markets to boost up their economy.
They can also gain resources from the scrap left by burnt-out enemy vehicles. You can select as many units as you like to give orders to not just 4 as in Warcraft and this allows you to shift large armies very quickly.
You can see the status of an enemy unit by clicking on it, handy when you're selecting weak targets to nail. The one caveat is that you can only build one building or unit at a time. If you have multiple barracks or Hands of NOD if you're NOD you simply make units faster, and you can select which barracks the unit appears from. New buildings must be adjacent to an existing building, but you can get around this by building a cheap sandbag wall out from your base, plopping a building at the end of it, then selling up the sandbags.
If you're sneaky you can put gun towers at the end of sandbag rows - the GDI advanced guard towers are particularly deadly. The Old Chestnuts The two commonest questions often asked of games like this are "does it cheat?
Well, the early rumours were that the game does not cheat, but that the opposition can start with a lot of cash resources to give it an "edge". From my experience, you can have a pile of cash tiberium is in effect cash without the tiberium silos to store it, but if you try to harvest and process more tiberium than you can store the game will insist you build more storage.
Thus you can have 5000 cash with no storage, but if your harvester returns with a crop of tiberium it can't unload it. On the late missions, computer buildings seem to appear not connected to other buildings, and the computer seems able to build a lot from one or two loads of tiberium, but as you can't see how much cash the computer has, it's hard to tell the level or nature of the "advantage" it has.
It doesn't seem to be a big problem, and I suspect it's the later missions where the odds are stacked a bit more on the computer's side maybe it gets more tiberium per harvester load, for example.
It would be nice to be able to set the level of the advantage though, and thus the difficulty level. The AI isn't as dumb as Warcraft. You can't repeatedly entice enemy units onto your amassed defence archers and catapults in Warcraft.
If you play very defensively then a tactic close to this might work, but you have to go on the attack to win most missions.
You have to plan attacks and raids carefully, as usually unless your attack is a killer blow to their base knocking out a vital building then your efforts are probably going to waste. Different types of units are suitable for different jobs.
While some missions can be won in half an hour, it's more normal to take two or three hours, or more when you mess up and need to restart or restore from a save file. The Coolest Unit There are many nominations here. The NOD scout bike moves like the wind and has dual rocket launchers, very nice for sussing out the lie of the land.
The GDI heavy rocket launcher has a huge range and a devastating effect. The NOD obelisk of light is an awesome defensive weapon though once you're relying on it it's probably too late for you!
The NOD stealth tank with its cloaking ability is an excellent scouting and harvester-busting unit. However, my clear winner is the GDI commando. He costs a big 1000 cash, more than a medium or stealth tank, but he's incredible fun to use.
He has to take out SAM sites to allow his transport chopper to arrive, then he's taken on nearer to the target zone. Just one shot from the commando will kill any infantry at range, and his "field of view" is much more than regular infantry so he'll see them before they see him and this makes him useful for exploring the blacked out unknown terrain.
(20 votos) - Descargar Command and Conquer 3 para PC Última Versión Gratis. Viaja al año y enfréntate a los NOD en Command and Conquer 3. Regresa la mejor saga de estrategia en tiempo real, descarga Command and Conquer 3. Ningún aficionado a los juegos de estrategia en tiempo real puede. Command Conquer: Generals es un juego de estrategia para PC en tiempo real con el que puedes formar parte de una organización terrorista islámica, del ejército de China o de Estados Unidos.. Como otros juegos similares, ofrece acción y aventura, así como una gran dosis de realismo. Command and Conquer: Generals enfrenta a tres grandes ejércitos que crearán alianzas estratégicas pero. Tiberium es una planta muy extraña. Cierto científico descubrió que consistía de varias sustancias, y que algunas de ellas pueden causar serias degeneraciones al cuerpo humano. Las otras sustancias se mostraron ser extremadamente valiosas.
While idle he smokes a cigar, and he has a few great catchphrases like "no problem" reminds me of Fidel in Jagged Alliance, "heh heh heh" after a kill and "I gotta present for ya" before planting his C4 explosives. This is a great example of the detail in the game, despite the initial disappointment of no SVGA. The Plot The game does have a plot to link the missions, and this is executed very well with the cut scenes between the missions.
This adds a lot to the game's aura, and as each mission finishes you're eagerly awaiting the next twist or turn in the storyline. Not giving too much away, the early GDI missions see you struggling when your funding is cut after NOD frame you for destroying a civilian village around about mission 5. Meanwhile NOD too have their problems, or at least Seth does before mission 8. As the plot thickens, the missions get very hard - one very late GDI mission sees you start on a tiny island with no room to build a base, and before you can blink you're under attack and under threat of a nuke strike.
The gameplay lets you play as the three major factions of the first book. The Atriedes, Ordos, or Harkonen forces. The mission tasks allow you to have different goals such as harvesting enough spice or the RTS staple mission 'destroy everything.
The colorful sprites and backgrounds allow for tons of enemies on screen.
Command Conquer: Rivals Command Conquer: Tiberium Alliances Command Conquer 4: Tiberian Twilight Command Conquer Red Alert 3: Uprising Command And Conquer Red Alert 3 Command and Conquer Games Welcome back, Commander. Watch Trailer Learn More Dominate Your Opponents in Real-Time 1v1 Matches Command and Conquer es una saga de videojuegos creada por Electronic Arts, con títulos en nuestra base de datos desde y que actualmente cuenta con un total de 15 juegos para iPhone, Android, PS3, Xbox , PC.. En esta página encontrarás el listado completo con todos los juegos de Command and Conquer que existen, ordenados según su fecha de lanzamiento para que puedas saber cuál es. Command Conquer, the most genre defining Real Time Strategy game in history now remastered and available in stunning 4K detail.